EXP: The Game of Technological Chaos
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EXP

  • Introduction
    • Playing EXP
    • Playing Personas
    • Quick Glossary
    • Roll vs Role Playing
    • Roll-Playing System
  • Persona Creation
    • Families
    • Anthros
      • Attributes
      • Hit Points Max
        • System Shock
        • Recovery
      • Genus Selection
      • Genera (Types)
        • Aquarian
        • Avarian
        • Canine
        • Equine
        • Feline
        • Florian
        • Humanoid
        • Insectoid
        • Pure Strain
        • Reptilian
        • Rodentia
        • Ursidae
      • Age
      • Size
        • Calculate Hite
        • Calculate Wate
      • Mutation Check
      • Attack Table
      • Movement Rate
      • Defence Rating
      • Wate Allowance
      • Name
    • Aliens
      • Attributes
      • Size
      • Hit Points
      • Attack Frequency
      • Attack Types
      • Attack Damage
      • Multiple Attacks
      • Attack Table
      • Defence Rating
      • Shape
      • Movement Rate
      • Wate Allowance
      • Evolutations
      • Life Span
      • Biology
      • Society
      • Tool Usage
      • Name
      • Experience
    • Robots
      • Attribute Generation
      • Series Selection
      • Series List
        • A-Android
        • C-Combot
        • D-Datalyzer
        • E-Exploration
        • H-Hobbot
        • I-Industrial
        • J-Janitorial
        • M-Maintenance
        • P-Policing
        • R-Rescue
        • S-Social
        • T-Transport
        • V-Veterinarian
      • Hit Points Max
      • Control Factor
      • Adaptability
      • Fabricator Type
      • Power Source
      • Sensors
      • Locomotion
      • Size
      • Peripherals
        • Basic
        • Fancy
        • Offensive
        • Defensive
      • Defence Rating
      • Movement Rate
      • Wate Allowance
      • Attack Table
      • Value
      • Appearance
      • Name
      • Robot Damage
      • Tech Level
      • Experience
    • Incidentals
      • Money
      • Mundane Equipment
      • Startifacts
    • Referee Personas
      • Alien RP
      • Anthro RP
      • Robot RP
      • AI RP
      • Story Cues
      • Combat Ratio
  • Attributes
    • Awareness
    • Charisma
    • Constitution
    • Dexterity
    • Intelligence
    • Mind
    • Strength
    • Hit Points
      • HPM
      • HPS
    • Social Standing
  • Vocations
    • Biologist
    • Knite
    • Mechanic
    • Mercenary
    • Nomad
    • Nothing
    • Spie
    • Veterinarian
  • Hardware
    • Generation
    • Catalogue
      • Aerosols
      • Armaments
      • Armour
      • Artillery
      • Biomech
      • Biorepair
      • Bombs
      • Devices
      • Grenades
      • Guns
      • Junque
      • Pharma
      • Spacecraft
      • Treasure
      • Vehicles
    • Mundane Equipment
    • Materiel
    • Tech Levels
    • Multi-Equipment
    • Appearance
    • Startifacts
  • Wetware
    • Mutating
    • Phenomic Mutations
    • Psionic Mutations
  • Combat
    • Kilodie Mechanic
    • Attack Types
    • Weapon Skills
    • Attack Tables
    • Defence Rating
    • Combat Time
    • Combat Movement
    • Combat Terrain
    • Combat Adjustments
    • Initiative
    • Ambush
    • Hit Location
    • Zone Attacks
    • Breaking Things
    • Robot Combat
    • Alien Combat
    • Non Lethal Combat
    • Spacecraft Combat
      • Spacecraft Weapons
      • Spacecraft Damage
    • Vehicle Combat
  • UnCombat
    • Task Rolls
      • Projects
      • List of Tasks
    • Other Rolls
      • Attribute Rolls
      • Saving Rolls
      • Sphincter Rolls
      • Critical Checks
    • Driving
    • Artifact ID
    • Time and Movement
    • Encumbrance
    • Terrain
    • Health
    • Interactions
    • Money
    • Experience
  • Appendices
    • Abbreviations
    • Terms
    • Printables
    • Automation
    • Roadmap
    • Media
    • Generic Mythos
    • Storyful Improv
    • Role-Playing System
      • Persona Creation
        • Anthros
        • Aliens
        • Robots
        • Incidentals
      • The Rules
        • 4D2 Mechanic
          • 4D2 Adjustments
          • 4D2 Descriptor Tables
        • Combat Rules
        • UnCombat Rules
    • Pre Rolls
      • Personas
        • Anthros
        • Aliens
        • Robots
        • AIs
      • Toys
        • Aerosols
        • Armaments
        • Armour
        • Artillery
        • Biorepair
        • Bombs
        • Devices
        • Grenades
        • Guns
        • Junque
        • Materiel
        • Mundane
        • Pharma
        • Spacecraft
        • Treasure
        • Vehicles
    • Credits
  • EXP
  • Appendices

Appendices

Is too many appendices a case of appendicitis? Or is an absence of appendices indicate past appendicitis?

Existing Appendices
  • Glossary of Abbreviations

  • Glossary of Terms

  • Printables

  • Automation

  • Roadmap

  • Media

  • Generic Mythos

  • Credits

Proposed Appendices
  • Glossary of Tables

  • Glossary of Images

  • Pre-Rolls

Experience Abbreviations

Licenses: Antora default UI (MPL-2.0). Words (Hugh MacLeod, CC BY-SA 4.0). Art (Per image, hover).
Game Version: 2026_1009