Armaments Pre Rolls

Pre rolls that do unique damage.

Grenade Launcher

A pistol with enormous calibre.

This toy looks like a pistol of enormous calibre.

NAME:

Grenade Launcher

DEPARTMENT:

Armaments ← link to info

TECH LEVEL:

10

WATE:

1.4 kg

EXPS:

350

VALUE:

4500

INFO:

shoot; 90h -125 range; 3 grenades; 6 mag cells 12 shots

Grapple Whip

A whip.

This toy looks like a whip.

NAME:

Grapple Whip

DEPARTMENT:

armaments ← link to info

TECH LEVEL:

10

WATE:

0.3 kg

EXPS:

200

VALUE:

400

INFO:

fling attach; 1 h range; 1d4 + 1 damage; grapple target

Inertia Scimitar

A scimitar.

This toy looks like a scimitar with a battery slot.

NAME:

Inertia Scimitar

DEPARTMENT:

Armaments ← link to info

TECH LEVEL:

10

WATE:

2.1 kg

EXPS:

300

VALUE:

700

INFO:

strike; 3d8+10 damage; 2 liq cells 10 hits

Shimmering Lite Sabre

A sabre surrounded by shimmering light

This toy looks like a sabre surrounded by blue shimmering light.

NAME:

Shimmering Lite Sabre

DEPARTMENT:

Armaments ← link to info

TECH LEVEL:

19

WATE:

1.2 kg

EXPS:

700

VALUE:

100000

INFO:

4d6 damage. not a knite focus artifact.

Solid Lite Sabre

A fancy hilt with a solid lazer blade

This toy looks like a fancy hilt with a solid lazer blade.

NAME:

Solid Lite Sabre

DEPARTMENT:

Armaments ← link to info

TECH LEVEL:

10

WATE:

1.2 kg

EXPS:

700

VALUE:

1000000

INFO:

6d6 damage. knite focus artifact.

Rocket Launcher

A large pipe with a trigger and rockets.

This toy looks like a large pipe with a trigger and rockets.

NAME:

Rocket Launcher

DEPARTMENT:

Armaments ← link to info

TECH LEVEL:

10

WATE:

10 kg

EXPS:

230

VALUE:

5000

INFO:

shoot; 75h -100 range; 5h radius; 6d60 damage; decoys +100 1d4 decoys; 4 round mag

Temporal Disrupter

A wooden box full of gears with an external crank.

This toy looks like a wooden box full of gears with an external crank.

NAME:

Temporal Disrupter

DEPARTMENT:

Armaments ← link to info

TECH LEVEL:

10

WATE:

10 kg

EXPS:

230

VALUE:

5000

INFO:

shoot; 20h -100 range; 3d12 damage HPS/years; 1 solid cell 10 shots