Referee Personas

A Referee Persona (RP) is any persona that is not run by a player. Personas brought to life by the referee are called referee personas. The referee persona could be from any family: anthro, robot, alien or AI. Referee personas can be friends, foes, flora, or fauna.

A referee persona is also called a non-player character. RP = NPC

I Want A …​

Referee personas are essential to the core of role-playing games. The expedition needs to hire an ursidae mercenary for protection in the wilds. Those wilds are full of ferocious alien flora and fauna. The radioactive ruin in the center of the wilds is the home of an angry explorations robot.

A referee could generate completely random referee personas. However, it is unlikely that a completely random persona will fit the milieu. The referee should massage the RP creation to fit into her milieu. The RP toolset is for helping creativity, not replacing it.

Rules maintain game balance and assist creativity.
Do not let rules get in the way of the story or the fun.

Each family has its section for RP creation. Each section has most of the essential data in one place. Moving from top to bottom will create a persona most efficiently. Filling in a persona record sheet as you create the persona will save precious time. Creating referee personas can be as much fun as playing them.

Referee personas require more details than player personae. Randomly generating the infill data for a referee persona helps the referee explore unexpected interactions.

Referee Persona Creation Checklist
  1. Grab a Persona Record Sheet

  2. I want a rando RP

  3. I want a bespoke RP

  4. Story Cues

  5. Combat Ratio

  6. Collaborate

  7. Automate

Persona Record

Grab the appropriate persona record sheet by jumping to Persona Record Sheets. There you can choose the best persona record for your referee persona. The persona record can help generate the referee persona as each element on it helps with character and story.

If it’s worth playing, it’s worth writing down.

Family

The referee starts the process of RP generation by picking a family for the RP. Often the referee will need a certain kind of RP and can jump right to that section. If inspiration is needed, then roll on the Referee Persona Family Determination Table.

Family Determination Table
Generate a random family.

Die Roll (1d100)

Persona Family

01-41

Anthro

42

AI

43-79

Anthro

80-95

Alien

96-00

Robot

Die Roll

Persona Family

The referee may limit persona family based on her campaign and milieu.

Relevance

Not all RPs are created equal. Some personas are less important than others. The referee usually knows the importance of the persona before she starts generation. An RP’s relevance increases the more entangled they are with the expedition.

Referee Persona Relevance Table
How important is this referee persona (RP)?

Die Roll (1d100)

Relevance

Description

01-30

Cannon Fodder

Background, transient, not storyful

31-60

Canon Fodder

Engaging, transient, accidentally storyful

61-00

Canonical

Connected, persistent, plotful and storyful

Die Roll (1d100)

Relevance

Description

Cannon Fodder

Cannon fodder are like movie extras that fill in the background. Cannon fodder are the harmless flora and fauna of a forest. They can also be the sidewalk civilians of an advanced society. Robot cannon fodder are inorganic machines operating in the background: like delivery drones, cashiers, or elevators. Anthro cannon fodder can be created on the fly. Alien and robot cannon fodder are a bit more involved.

Cannon Fodder
  1. offer no opposition

  2. have no useful information

  3. have no nutritional value, monetary value or useful parts.

Cannon fodder does not mean expendable without consequence. Hunting flora and fauna may be against the law. Societies may have laws protecting their defenceless comrades. Robot cannon fodder is usually property, and destroying it may anger a corporation or a powerful owner.

Canon Fodder

Canon fodder have bit parts in the story but does not make the story. Alien canon fodder are can be dangerous or nutritional flora or fauna. Alien canon fodder could also be the minions of an invading space army. Anthro canon fodder may be the armed forces of this month’s enemy continent. Robot canon fodder may a collection of easily knocked out sentry bots.

Canon Fodder
  1. could act in opposition to the expedition’s goals

  2. could injure or kill a player persona

  3. could accidentally alter the story of a campaign

  4. could have nutritional, financial or information value

The referee usually predetermines the goal of canon fodder. The referee creates as much information as needed. The alien could be an indigenous predator that eats anthros. The alien could be a one-off monster in some post-apocalyptic wasteland.

Canon fodder can be extremely dangerous to the expedition. They are there to get in the way of the expedition’s goals. The referee should complete a persona record sheet for alien canon fodder. There are too many moving parts with alien and robot RPs to make them on the fly.

Canonical Persona

Canonical personas are like supporting actors that make the story possible. These referee personas are integral participants in the campaign story. They can be powerful recurring enemies or comrades in arms. Canonical referee personas are the real deal. These referee personas utilize every step of persona creation. They have all the dressings of a player persona. Only the player personas are more important to the story.

Canonical referee persona aliens usually require background on their species as well as the specific persona. In the case of recurring flora and fauna, the species background can be brief. In the case of a tool using creator society, the species background represents serious work.

Story Cues

Story cues are random curiosities that flesh out the history, reactions and plans of referee personas. While primarily intended for referees' use, all players can utilize these tables to add random elements to their personas. Story cues are generic and help push players and referees into new areas of RPG exploration. Jump right to Story Cues.

Combat Ratio

Combat Ratio (CR) is an abstract measure of the referee persona’s toughness. The CR is a number that pretends to measure how dangerous an RP is in combat. The higher the combat ratio, the more powerful the adversary. The CR is used to determine the EXPS value and number of attackers. The CR is optional. Before jumping to Combat Ratio you need a fully generated referee persona.

Collaboration

It is the responsibility of the referee to role-play referee personas to the best of her ability. Intelligent aliens must seem and act intelligently. Nomads will prefer their biome over luxury. Anti-knites must not stray from the righteous path of entropy. Robots lack facial expressions and body language. In short, the referee must be able to make even the temporary personas as authentic as possible.

This burden on the referee leads to referee burn out. Referee large language models are not there yet.

Collaborative role-playing groups will often have players represent referee personas. Player-run referee personas work well for personas that are friendly or neutral to the expedition. A player could run a cranky shopkeeper that likes to haggle. A player could run an adorable alien that begs for scraps of plastic. A player should not play a Heavy Combot that will annihilate the expedition. A player should not play a spie feline that has plotful campaign secrets.

Automation

There is a Python tool set that allows players to generate fresh, rando and bespoke personas. It works very well for anthros and aliens. The tool set is based on version 6.1 of EXP Game. You need to install Python locally, download the scripts and run it on your machine. It is working very well, but presently is a private repo.