Time and Movement

Everything takes time, and time takes everything.

This section is devoted to uncombat time and uncombat movement. Time and movement in tactical combat are particular and consume real-time minutes.

When using tactical combat, time takes place in 2-second chunks called units and movement is recorded using tokens and hexagon covered mats. This meticulous time and space keeping is part and parcel of the tactical combat rules. Half a minute of game time could take hours of real-time to work through.

Non-combat time and movement are entirely the opposite. The expedition could have a month of game time pass by in an instant of real-time. A few months of space travel could pass as quickly as the bowl of chips across the game table.

When persona lives are not on the line, game time passes as a convenience. What gets accomplished is monitored qualitatively. A research team could try to upgrade a vehicle system. A nomad could spend time befriending and training a new alien friend. A datalyzer could sum ten thousand prime numbers to the power of eleven. A mercenary could heal her injuries and return her HPS back to full. Any of these things could take place in an instant with a single Task Roll.

Unnecessary Time Table

Time Components
When seconds just aren’t good enough.

Title

Game Time

Real Time

Unit

1 unit

2 sec.

Melee

5 units

10 sec.

Turn

30 units

1 min.
60 sec.

Decaturn

300 units

10 min.
600 sec.

Hour

1800 units

1 hour
60 min.
3600 sec.

Day

43200 units

1 day
24 hours
1440 min.
86400 sec.

Week

302400 units

1 week
7 days
168 hours
10080 min.
604800 sec.

Month

1296 K units

1 month
30 days
720 hours
43200 min
2592 K sec.

Year

15552 K units

1 year
12 months
360 days
8640 hours
518400 min.
31104 K sec.

Decade

155520 K units

10 years
120 months
3600 days
86400 hours
5184000 min.
311040 K sec.

Century

1555200 K units

100 years
1200 months
36000 days
864000 hours
51840000 min.
3110400 K sec.

Millennium

15552000 K units

1000 years
12000 months
360000 days
8640000 hours
518400000 min.
31104000 K sec.

Eon

1.6 x 10^16 units

1 billion years
12 billion months
360 billion days
Lots of hours
Many many min.
A whole bunch of sec.

Title

Game Time

Real Time